> For the complete documentation index, see [llms.txt](https://k0ssek-scripts.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://k0ssek-scripts.gitbook.io/docs/scripts/halloween/changelog.md).

# Changelog

What each version changed.

## 1.0.0

First public release.

### The hunt

* **The séance**: players light candles at an altar; the last to light carries the Mark. The circle's size sets the Phantom's health and the loot tier.
* **The Phantom**: a burning driverless car (or a burning rider) that charges the Marked player from a road behind them and passes through everyone else.
* **Passing the Mark** by tackle, to another player or to a vessel; every pass wounds the Phantom.
* **Player-driven Phantom**: a drawn participant, or an admin, can take the wheel.
* **The Witching Hour**: city lights out and a red tint inside a hunt's zone, for its players only.
* Running away, hiding or getting into a car moves the Mark on, and costs candy.

### Around it

* **The cursed bear** with the Book of the Bear at every grave.
* **Trick or treat** at 349 houses: players knock at the front door (254 houses) or wave at the letterbox; the greed rule and the tricks. **Graves** to dig with a zombie for the greedy.
* **The witch's cauldron**: bank, brew, roulette, ash, shop, milestones, trophy, the server-wide brew, a notice board with the records.
* Daily limits with diminishing returns per source.

### For owners

* **Admin panel** (`/hwadmin`) with the **Horror Director**.
* In-game creators for altars, vessels, graves, cauldrons and houses.
* **Decorations** (`/hwdecor`), seen by every player.
* Profiles, two text sets and a per-player scare switch.
* Hunts on a schedule or before your restarts.
* The big announcement only near the altar (`Config.Announce.bigRange`), a notification elsewhere.
* All map blips in one "Halloween" group of the map legend.
* Discord webhooks; the logs name players by Steam name and server id.
* ESX, QBCore and QBX; six inventories; four weather bridges.
* Eight languages.
